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A research team investigates the impact of a new memory-enhancement game on cognitive performance. The participants do not know if they are playing the actual enhancement game or a placebo version. Furthermore, the research assistants who interact with the participants and record their scores are also kept unaware of which version each participant plays. This experimental design is an example of a single-blind study.

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Updated 2026-06-15

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Research Methods in Psychology - 4th American Edition @ KPU

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