Concept

Therapeutic VR-protocol for psychotic disorder: Challenge project

In the Challenge project builds off of AVATAR, wherein patients create a 3D virtual avatar to go with the voice they hear. This voice is then controlled by the therapist through voice conversion technology. The addition of VR will increase presence, which is thought to be important for efficacy and might enhance generalization through practicing within VR environments in which the voices occur in daily life.

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Updated 2021-12-15

Tags

Health Psychology

Psychology

Chronic Diseases

Social Science

Empirical Science

Science

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Biomedical Sciences