Case Study

Calculating a Shaped Reward

A reinforcement learning agent is navigating a maze. It takes an action from its current state, s_t, which leads it to a new state, s_{t+1}. The agent's goal is to learn a good path by adjusting its behavior based on the rewards it receives. To help guide the agent more effectively, the standard environmental reward is transformed using the agent's own value estimates for the states.

Given the information from this specific state transition below, calculate the new, transformed reward (r') using the provided formula.

Formula: r'(s_t, a_t, s_{t+1}) = r(s_t, a_t, s_{t+1}) + γV(s_{t+1}) - V(s_t)

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Updated 2025-09-28

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