Learn Before
Concept
Digital Game-Based Learning(DGBL)
These games are designed to combine what its learnt in the classroom with the internet/virtual world to widen the perspectives the student can gather on one concept. These games have 5 stages
- Stage of Analysis
- Stage of Design
- Stage of Development
- Stage of Quality Control
- Stage of Implementation and Evaluation
There is also 5 teaching components:
• Learning goal setting • Learning theory setting • Teaching and learning process • Curriculum needs • Moral value • Process of learner memorization
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Updated 2022-03-15
Tags
Educational Psychology
Psychology
Social Science
Empirical Science
Science