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Example of a Token Economy in a Classroom
An application of a token economy can be seen in a classroom setting with young students. In this system, children receive a token for appropriate behaviors, such as 'quiet hands,' and may lose a token for inappropriate actions like hitting. These tokens can then be exchanged for a predetermined amount of a desirable activity, such as playtime, thereby reinforcing positive conduct.
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Ch.6 Learning - Psychology @ OpenStax
Psychology @ OpenStax
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Example of a Token Economy in a Classroom
Example of a Token Economy in a Psychiatric Hospital
A therapist is designing a behavior management plan for a group of children. The goal is to use an intermediate, symbolic reward that the children can accumulate for specific positive actions and later trade for a variety of more significant rewards or privileges. Which of the following scenarios best illustrates this specific type of system?
A new manager at a residential facility for adults with developmental disabilities wants to encourage residents to keep their personal spaces tidy. The manager introduces a system where residents receive a blue chip each day their room is clean. At the end of the week, residents can trade these chips in. However, after a month, the manager observes no improvement in room cleanliness. Which of the following is the most likely reason the system is failing?
Efficacy of Token Economies (Adibsereshki & Abkenar, 2014)
Sticker Charts as a Token Economy