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In reinforcement learning, a penalty is often used to prevent a policy from changing too drastically. The exact penalty is based on the probability of an entire sequence of states and actions. A common simplification calculates this penalty by summing the probabilities of each action taken, without considering the probabilities of transitioning between states.

Statement: This simplified approach is preferred because it provides a more precise measure of the policy's change by isolating the agent's decision-making process from environmental randomness.

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Updated 2025-10-06

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