Relation
Methods and Measurement
- The participants included 127 8th-grade students
- They were asked to play a computer game which consisted of combinations of several different characters (assigned to the categories small, medium, or large) playing games of tug-of-war.
- The game included a set of predetermined rules, which the participants were supposed to discover in Explore mode, where they could test the results of games between different characters by setting up test games. They then applied their knowledge in Challenge mode, where they would have to determine which side would win in described games, which got increasingly more complex.
- The number of attempts in both Exploration and Challenge mode were recorded, along with the different ways the participants tested hypotheses in Explore mode.
- After completing the questions in Challenge mode, the participants then took a post-test to assess their overall knowledge of the rules of the game.
0
1
Updated 2020-10-11
Tags
Psychology
Social Science
Empirical Science
Science