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A researcher is investigating the effect of 'mood' on creative problem-solving. To induce a positive mood, one group is shown a comedy clip, while the control group watches a neutral video. Before the problem-solving task begins, the researcher asks all participants to rate their current level of happiness on a scale of 1 to 10. In this experiment, the happiness rating serves as a manipulation check.

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Updated 2026-05-08

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Research Methods in Psychology - 4th American Edition @ KPU

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